Bethesda has a reputation for these big, deep, open-world RPG you can get lost in for years. They have a legacy of large, technically impressive worlds filled with detail and places to explore. To this day, Skyrim endures as a world people want to return to—which 12 years after launch is genuinely impressive.
Starfield, which was meant to be our ‘Skyrim in space’, was meant to carry on that tradition. All of Bethesda’s pedigree, expanded to over 1,000 planets: a near-infinite universe you could explore for years.
And yet, less than half a year since its launch, the exhaustion’s set in. Starfield now, at the time of writing, has mixed reviews on Steam, both All Time (69% positive) and Recent (48% positive).
As I pointed out when I wrote about the game’s sing…